Inside the Unity Game Engine
Bogo Pet sprites are designed in greyscale and use Unity Shader Graph for colour and textures. The pets will have a vast variety of phenotypic variations in body parts which are continously added by our in-house artists. We will have special themed variants introduced from time to time, which will be prized genetic strains. These strains will slowly mix with the existing Bogo population creating unpredictable variants. Unity Shader graphs will provide a near-unlimited number of textures and patterns, adding further diversity to the Bogo gene pool.
Anima 2D Bone Animation